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Base game
Yellow & Yangtze
Kritiku rating
Not rated—
- Published
- 2018
- Reach
- Niche
- Players
- 2–4
- Play time
- 90 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Ancient
- Civilization
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Hand management
- Spatial puzzle
- Engine building
- Drafting
- Set collection
- Tile laying
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
- Engine building: Small early moves compound into a machine that does the work later.
Full publisher description
The period of the Warring States (475-221 BCE) describes a time of endless wars between seven rival states: Qin, Chu, Qi, Yan, Han, Wei, and Zhao. These states were finally unified in 221 BCE under the Qin dynasty to lay the origin of today's China, with its two main rivers: the Yellow and the Yangtze. Yellow Yangtze , the sister game to the highly acclaimed board game Tigris Euphrates , invites you to replay this eventful period and to lead your dynasty to victory. In Yellow Yangtze , players build civilizations through tile placement. Players are given five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category. Conflicts arise when civilizations connect on the board. To succeed, players' civilizations must survive these conflicts, calm peasant revolts, and grow secure enough to build prestigious pagodas.
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