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Dungeons & Dragons: Rock Paper Wizard – Fistful of Monsters box art

Expansion for Dungeons & Dragons: Rock Paper Wizard

Dungeons & Dragons: Rock Paper Wizard – Fistful of Monsters

Expansion impact

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Published
2018
Players
3–6
Play time
30 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Fantasy
Mechanics:
Action programmingDirect conflict

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Action programming: You commit to moves in advance and watch them play out.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Encounter all your favorite classic D D creatures, such as mimics, umber hulks, and beholders, in Rock Paper Wizard Fistful of Monsters . In this expansion for Rock Paper Wizard , a new threat has entered the mix: the wandering monster. Each wandering monster has its own unique ability that's capable of forcing a wizard to move around the board, lose gold, or even take an injury token. Wizards aren't totally defenseless, however. A stack of magical items, such as a Ring of Spell Storing and Wand of Fireballs, is located at the entrance to the cave. Use these in combination with spells to avoid the wandering monster and move into a scoring position while gaining the fewest injury tokens. If you don't, you're going to have the pay the cleric a sack of gold to heal you! Fistful of Monsters has a deeper box than the base game, which is required for play, so that you can store everything in one box.

What this expansion brings

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