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Expansion for Origin
Origin: Ranger Die
Expansion impact
—
Fit with your taste
- Published
- 2013
- Players
- 2–4
- Play time
- 45 min
- Reach
- Niche (via base game)
- Evaluations
- 0
Themes:
Exploration
Mechanics:
Area controlDice rollingHand managementSet collection
How it plays
No rules summary yet for this game.
Main mechanics explained
- Area control: Presence on the map decides who scores.
- Dice rolling: Dice create swing and force you to adapt.
- Hand management: Timing which card to spend is the core puzzle.
- Set collection: Scoring comes from completing the right combinations.
Full publisher description
Goodie given at those people who bought Origin at Spiel 2013. Normally when someone has taken away the hunting token from the green grassland region, it's useless to be on that region. With this die, you can roll whenever you end your move on an empty green region. Depending on the roll you will get a orange, violet or tan card, an innovation tile, the hunting token that had been put back into the box, or nothing.
What this expansion brings
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