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Base game
Betrayal at House on the Hill
Kritiku rating
Not rated—
- Published
- 2004
- Reach
- Niche
- Players
- 3–6
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Adventure
- Exploration
- Horror
How it plays
No rules summary yet for this game.
Main mechanics
- Dice rolling
- Tile laying
- Direct conflict
- Hidden roles & bluffing
- Dice rolling: Dice create swing and force you to adapt.
- Tile laying: You build a shared or personal board tile by tile.
- Direct conflict: Players attack each other head-on.
- Hidden roles & bluffing: Somebody at the table is not who they claim to be.
Full publisher description
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own 'design', encountering spirits and frightening omens that foretell their fate. Betrayal at House on the Hill is a tile game that allows players to lay out the haunted house room by room, tile by tile, creating a new game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Players explore the haunted house, gathering items and discovering secrets, until one of the characters triggers a haunt and a monster hunts the rest of the party. The innocent members of the party must defeat the monster in their midst before the monster gets them! With 50 possible haunts and variable character powers each game, the games has great replayability.
Criterion breakdown
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- Kritiku average
- Criterion
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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