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Expansion for Command of Nature
Command of Nature: Sand & Wind
Expansion impact
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Fit with your taste
- Published
- 2024
- Players
- 2–4
- Play time
- 30–60 min
- Reach
- Niche (via base game)
- Evaluations
- 0
Themes:
Card Game
Mechanics:
Deck / bag buildingHand managementEngine buildingDraftingDirect conflict
How it plays
No rules summary yet for this game.
Main mechanics explained
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Engine building: Small early moves compound into a machine that does the work later.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
Two new factions, Sand and Wind, lead by two new Sages: Dusty and Cyclone. The Sand faction takes a slow and steady approach, maneuvering coarse grains of sand with their magic to control the match and deal damage over time. The Wind faction moves swiftly, creating a whirlwind by moving Elementals within a formation to gain advantage. This expansion includes: 2 Sage Player Boards (Dusty and Cyclone) 52 new cards 42 Tokens (Double sided tracker tokens, coin tokens, boost tokens, shield tokens, and damage counter tokens)
What this expansion brings
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