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Death Test box art

Expansion for Melee

Death Test

Expansion impact

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Published
1978
Players
1–5
Play time
30 min
Reach
Niche (via base game)
Evaluations
0
Themes:
AdventureFantasyFighting
Mechanics:
Dice rollingSpatial puzzleRoll & write

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Dice rolling: Dice create swing and force you to adapt.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Roll & write: Everyone marks their own sheet from shared results.
Full publisher description

Death Test was MicroQuest #1 in the Metagaming MicroQuests series , programmed adventures for Melee and Wizard . The Death Tests are basic slash-n-grab adventures. There's no plot and no objective other than to get out alive with all the booty you can carry. This is a good way to get accustomed to the game and to build up characters' statistics. These games introduced the Thorsz, who re-appears in Orb Quest (MQ #8). user comment this is also in the RPGG database Death Test Steve Jackson has reacquired rights to TFT and is publishing a new version of Death Test. More information can be found here... https://rpggeek.com/rpgitem/256884/fantasy-trip-legacy-edition

What this expansion brings

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