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Base game
Cuba
Kritiku rating
Not rated—
- Published
- 2007
- Reach
- Niche
- Players
- 2–5
- Play time
- 75–120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Economic
- Farming
How it plays
No rules summary yet for this game.
Main mechanics
- Auction & bidding
- Hand management
- Auction & bidding: Value is set by what players are willing to pay.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Game description from the publisher: Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence. Who can buy and sell his products and goods on the domestic market profitably or take in the most on the trading ships? Who can send the right delegate to parliament in order to influence the government legislative process, or erect distilleries, hotels and banks at the right moment to the benefit of his village? Whoever has accumulated the most victory points in Cuba by the end of the game wins. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law.
Criterion breakdown
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- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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