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Base game
Ricochet Robots
Kritiku rating
Not rated—
- Published
- 1999
- Reach
- Niche
- Players
- 1–99
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Abstract Strategy
- Maze
- Puzzle
- Real-time
How it plays
No rules summary yet for this game.
Main mechanics
- Real time
- Spatial puzzle
- Real time: Play runs on a timer instead of in turns.
- Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description
Ricochet Robots is less of a game and more of a puzzle, which explains why there's such an odd number of solutions possible. There's a four-piece modular board that forms a large room with walls spread around the board. There are also color-coded targets on boards. Placed on top of the surface are four robots. The idea for each turn/puzzle is to get the like-colored robot to a randomly selected target. The trick is that once a robot starts moving, it will continue to move until a wall or another robot stops it. Therefore, players are seeking a sequence of moves for the robots that will enable them to move the required robot to the target in the fewest moves.
Criterion breakdown
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- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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