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Ricochet Robots box art

Base game

Ricochet Robots

Kritiku rating

Not rated

Published
1999
Reach
Niche
Players
1–99
Play time
30 min
Weight
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How it plays

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Main mechanics

  • Real time
  • Spatial puzzle
  • Real time: Play runs on a timer instead of in turns.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description

Ricochet Robots is less of a game and more of a puzzle, which explains why there's such an odd number of solutions possible. There's a four-piece modular board that forms a large room with walls spread around the board. There are also color-coded targets on boards. Placed on top of the surface are four robots. The idea for each turn/puzzle is to get the like-colored robot to a randomly selected target. The trick is that once a robot starts moving, it will continue to move until a wall or another robot stops it. Therefore, players are seeking a sequence of moves for the robots that will enable them to move the required robot to the target in the fewest moves.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

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Criterion
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Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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