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Base game
Merchants Cove
Kritiku rating
Not rated—
- Published
- 2021
- Reach
- Niche
- Players
- 1–4
- Play time
- 60–90 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Economic
- Fantasy
- Nautical
How it plays
No rules summary yet for this game.
Main mechanics
- Trading & negotiation
- Dice rolling
- Tile laying
- Worker placement
- Trading & negotiation: Deals between players move the game forward.
- Dice rolling: Dice create swing and force you to adapt.
- Tile laying: You build a shared or personal board tile by tile.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
Welcome ashore! Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove s piers the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop s efficiency, and most importantly get rich! Though the merchants work independently in their specialized shops, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. Or if they dare to cut corners, they can gain leverage from the corrupt lair of rogues but at what cost? After three days of selling at the markets, the wealthiest merchant shall be declared the winner! description from the publisher
Criterion breakdown
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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