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Base game
Unfair
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Niche
- Players
- 2–5
- Play time
- 50–125 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- City Building
- Economic
- Print & Play
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Engine building
- Drafting
- Set collection
- Direct conflict
- Hand management: Timing which card to spend is the core puzzle.
- Engine building: Small early moves compound into a machine that does the work later.
- Drafting: You pick from a shared pool and pass the rest along.
- Set collection: Scoring comes from completing the right combinations.
Full publisher description
Build the city s greatest theme park, whatever it takes! Mix your favourite themes, from Pirate, Robot, Vampire, Jungle, Ninja, and Gangster. Build attractions and upgrade them to match blueprints, stack up towering rides, or simply make the most cash. But watch out your competitors may pay off the safety inspectors to close your rides or hire hooligans to vandalise your park! Build wisely and protect your park to make sure you come out on top! Whatever happens, it s bound to be Unfair. Your goal is to build the park that scores the most points at game end, using three main ways to score: Build impressively tall attractions with lots of upgrades. Match your park to blueprints to achieve hidden goals. Buy your way to victory with good old-fashioned cash. You can also play events to help yourself and hinder your opponents as you build your park over the course of 8 rounds. Recruit staff members to help you, or build a super attraction with a unique ability. Bribing officials and blackmailing politicians is entirely optional.
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- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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