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Orléans: Invasion box art

Expansion for Orléans

Orléans: Invasion

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Published
2015
Reach
Widely known (via base game)
Players
1–5
Play time
90–120 min
Weight
Not enough ratings yet
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0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Deck / bag building
  • Worker placement
  • Co-operative: Everyone wins or loses together against the game.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

Orl ans: Invasion , the first large expansion for the award-winning game Orl ans , contains six scenarios designed by Reiner Stockhausen and Inka Markus Brand. It also includes a new set of Place Tiles that can be used with or without any of the scenarios. The new scenarios are: Prosperity : An extensive scenario introducing new Events and a Carpenter that all players may use to build Structures for victory points, designed by Inka and Markus Brand. Invasion : A cooperative scenario in which players have to work together to fend off an invasion while fulfilling personal objectives, designed by Inka and Markus Brand. The Duel : A two-player scenario in which both players race to be the first to complete a series of objectives, designed by Reiner Stockhausen. In addition, Invasion contains three single-player challenges by Reiner Stockhausen. The Dignitary : You are an important dignitary trying to gather as many Citizens as possible. Capital Vierzon : Develop the city of Vierzon to become the capital of its region. Traveling Salesman : Travel through the country and make important deliveries to faraway cities.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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