/pic4950750.jpg)
Expansion for Everdell
Everdell: Spirecrest
Kritiku rating
Not rated—
How good an addition this is to Everdell
Your rating
—
Sign in to rate this expansion
- Published
- 2020
- Reach
- Widely known (via base game)
- Players
- 1–4
- Play time
- 40–100 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- Card Game
- City Building
- Expansion for Base-game
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Drafting
- Set collection
- Worker placement
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
- Set collection: Scoring comes from completing the right combinations.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to be discovered. Spirecrest adds several exciting and challenging new mechanics and features to the Everdell base game, including: Weather cards that impose challenging limitations to overcome. Discovery cards let players encounter intrepid new critters and locations on their journey, providing unique new strategies and abilities. Big Critters are unique workers with interesting and helpful abilities, who also serve as trusty mounts. description from the publisher
How this expansion changes the base game
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.
- Base game