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Ticket to Ride Map Collection 4: Nederland box art

Expansion for Ticket to Ride

Ticket to Ride Map Collection 4: Nederland

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Published
2013
Reach
Known (via base game)
Players
2–5
Play time
30–60 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Hand management
  • Tile laying
  • Drafting
  • Set collection
  • Hand management: Timing which card to spend is the core puzzle.
  • Tile laying: You build a shared or personal board tile by tile.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Ticket to Ride Map Collection 4: Nederland contains a new game board with new rules for use with Ticket to Ride or Ticket to Ride: Europe with players now creating train lines in the Netherlands. The basics of TtR gameplay remain the same as always players collect train cards in order to claim routes between pairs of cities with the overall goal of completing tickets they hold in hand but Ticket to Ride: Nederland twists this gameplay in two ways. First, nearly every route on the game board is a double-route, with two tracks connecting cities. Both of these routes are in play no matter how many players are in the game. Second, every route whether double or single has a bridge toll that a player must pay when building on that route. On a single route or the first track of a double route, the player pays this toll which costs 1-4 coins to the bank; on the second track of a double route, the player pays this toll to the player who built the first track. Players start the game with 30 coins, and if you can't pay a toll, you must take a loan card to cover the fare, with each loan costing you 5 points at the end of the game. In addition to helping you avoid loans, coins matter because at game's end, players receive a bonus based on how many coins they hold relative to everyone else. In a five-player game, for example, the player with the most coins scores a 55 point bonus; the 2nd place player scores 35 points, and the other players 20, 10 and 0 points. If you've taken a loan, however, you're ineligible for this bonus scoring, so players have an incentive to build early and often. These coin bonuses are balanced by the multitude of destination tickets with large point values: six of them are worth 29+ points while another seventeen are worth 17-26 points.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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