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Ticket to Ride: Alvin & Dexter box art

Expansion for Ticket to Ride

Ticket to Ride: Alvin & Dexter

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Published
2011
Reach
Known (via base game)
Players
2–5
Play time
30–50 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Tile laying
  • Set collection
  • Tile laying: You build a shared or personal board tile by tile.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Alvin Dexter A Ticket to Ride Monster Expansion can be added to any of the various games in the Ticket to Ride series that designer Alan R. Moon and publisher Days of Wonder have released since 2004. These monsters stymie players both during the game and once it ends. During play, no routes can be built into or out of a city where Alvin or Dexter are currently nesting, and during the final score tallying, any destination ticket showing a city where either monster stands is worth only half its normal value. Desperately need to build a route to Seattle, Paris, or wherever else a roaming monster has set up shop? Discard one (or two) wild locomotive cards, and you can move the monster up to three (or six) cities away from its current location. Move a monster more than any other player, and you'll pick up an endgame bonus for your role as monster minder.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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