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Carcassonne: Expansion 6 – Count, King & Robber box art

Expansion for Carcassonne

Carcassonne: Expansion 6 – Count, King & Robber

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Published
2007
Reach
Well known (via base game)
Players
2–6
Play time
30–45 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Tile laying
  • Area control: Presence on the map decides who scores.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

The sixth large expansion to Carcassonne released in Europe by Hans im Glück is actually a compilation of three existing small expansions and a new one. Before Z-Man Games picked up the Carcassonne license, this compilation was only available in the US from Rio Grande Games as part of the Big Box 2, or each small expansion was available individually. Part of the Carcassonne series . This compilation contains: 7 tiles out of Carcassonne: King & Scout (the King Scout tiles extending Carcassonne: Hunters and Gatherers are not included in this expansion) Carcassonne: The Count of Carcassonne Carcassonne: The River II Carcassonne: The Cult , which was first made available in this compilation.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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