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Carcassonne: Inns & Cathedrals box art

Expansion for Carcassonne

Carcassonne: Inns & Cathedrals

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Published
2002
Reach
Well known (via base game)
Players
2–6
Play time
60 min
Weight
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0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Tile laying
  • Area control: Presence on the map decides who scores.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Carcassonne: Die Erweiterung (later prints used the title Inns Cathedrals ) is the first major expansion for Carcassonne and introduces a few new aspects to the game. There are a couple of completely new kinds of tiles: the inns and cathedrals. There are also new tiles that present cities, roads, and cloisters in new shapes. Additionally, each player gets a big meeple which counts as two regular meeples . Another whole set of meeples means 6 players can now enjoy the game. Finally, a set of scoring cards helps make score-keeping a little clearer. Part of the Carcassonne series .

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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