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Firefly: The Game – Crime & Punishment box art

Expansion for Firefly: The Game

Firefly: The Game – Crime & Punishment

Expansion impact

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Published
2017
Play time
120 min
Reach
Known (via base game)
Evaluations
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Drafting
  • Route building
  • Direct conflict
  • Trading & negotiation
  • Dice rolling: Dice create swing and force you to adapt.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Route building: You connect points on a map and defend the connection.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Getting the job done just got more interesting. Announcing the Crime Punishment Game Booster for Firefly: The Game The Game Booster adds 40 new cards to the Misbehave Deck, presenting more hassles, hardships and the rare opportunity to those crews that might indulge in a bit of criminal behavior now and then. Of course, when there s trouble in the Verse, you can be sure the Alliance won t be far behind, new Alliance Priority Alerts affect the entire game with sweeping new temporary conditions. The Game Booster also adds two new Story Cards and two new Set Up Cards.

What this expansion brings

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