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Reef Encounter of the Second Kind box art

Expansion for Reef Encounter

Reef Encounter of the Second Kind

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Published
2006
Reach
Niche (via base game)
Players
2–4
Play time
60–150 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Trading & negotiation
  • Area control
  • Hand management
  • Drafting
  • Set collection
  • Tile laying
  • Trading & negotiation: Deals between players move the game forward.
  • Area control: Presence on the map decides who scores.
  • Hand management: Timing which card to spend is the core puzzle.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Reef Encounters of the Second Kind is an expansion set for Reef Encounter , introducing new creatures, opportunities, and tactics to the basic game. The crown of thorns starfish with their voracious appetites have now found the reef and will consume any corals that they can reach. Blue shrimps will assist host shrimps in protecting the larger corals, but these blue shrimps are notoriously unreliable. Meanwhile, the polyp tiles now come in a variety of different forms, and even the rocks are liable to change shape. A selection of cards provides one-off opportunities to influence the game, to introduce or to move the blue shrimps, or to affect the scoring at the end of the game. An appropriate card is also required before a parrot fish can consume its first coral.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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