/pic547285.jpg)
Expansion for Reef Encounter
Reef Encounter of the Second Kind
Kritiku rating
Not rated—
How good an addition this is to Reef Encounter
Your rating
—
Sign in to rate this expansion
- Published
- 2006
- Reach
- Niche (via base game)
- Players
- 2–4
- Play time
- 60–150 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- Expansion for Base-game
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Trading & negotiation
- Area control
- Hand management
- Drafting
- Set collection
- Tile laying
- Trading & negotiation: Deals between players move the game forward.
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
Reef Encounters of the Second Kind is an expansion set for Reef Encounter , introducing new creatures, opportunities, and tactics to the basic game. The crown of thorns starfish with their voracious appetites have now found the reef and will consume any corals that they can reach. Blue shrimps will assist host shrimps in protecting the larger corals, but these blue shrimps are notoriously unreliable. Meanwhile, the polyp tiles now come in a variety of different forms, and even the rocks are liable to change shape. A selection of cards provides one-off opportunities to influence the game, to introduce or to move the blue shrimps, or to affect the scoring at the end of the game. An appropriate card is also required before a parrot fish can consume its first coral.
How this expansion changes the base game
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.