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Expansion for Wiz-War (Eighth Edition)
Wiz-War: Malefic Curses
Expansion impact
—
Fit with your taste
- Published
- 2014
- Players
- 2–5
- Play time
- 120 min
- Reach
- Niche (via base game)
- Evaluations
- 0
Themes:
Fantasy
How it plays
No rules summary yet for this game.
Main mechanics explained
- Direct conflict: Players attack each other head-on.
Full publisher description
Malefic Curses , the first expansion for Wiz-War , adds a fifth player to the battle, bringing a new sector board and new portals with him. New schools of magic enter the playing field as well, inviting players to tap the fearful powers of Hexcraft, Necromancy, and Chaos. Hexcraft allows a player to etch powerful runes in the paths of the maze, trapping those who dare to cross them. Necromancy offers a host of death-dealing tactics, and the powers of Chaos grow increasingly powerful, although they remain unpredictable at best.
What this expansion brings
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