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Carcassonne: Catapult box art

Expansion for Carcassonne

Carcassonne: Catapult

Expansion impact

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Published
2008
Players
2–6
Play time
30–45 min
Reach
Well known (via base game)
Evaluations
0
Themes:
Action / DexterityCity BuildingMedieval
Mechanics:
Area controlDexterityTile laying

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Area control: Presence on the map decides who scores.
  • Dexterity: Steady hands matter as much as clever plans.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

The seventh large expansion for Carcassonne . 12 new tiles with a faire symbol are added to the game. When a player draws a faire tile, they place it and then a catapult round begins. For the first time, action/dexterity is added to the Carcassonne series . In a catapult round, players attempt to launch special tokens with the wooden catapult. Players have one each of four different kinds of tokens that determine what kind of catapult action is to be taken: Knock out tokens try to remove meeples; Seduction tokens try to swap meeples; Target tokens try to hit the faire tile; Catch tokens must be caught for points. Expands: Carcassonne

What this expansion brings

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