/pic259399.jpg)
Expansion for Space Dealer
Space Dealer: All-Zeit
Kritiku rating
Not rated—
How good an addition this is to Space Dealer
Your rating
—
Sign in to rate this expansion
- Published
- 2007
- Reach
- Niche (via base game)
- Players
- 3–4
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Card Game
- Expansion for Base-game
- Real-time
- Science Fiction
How it plays
No rules summary yet for this game.
Main mechanics
- Route building
- Action programming
- Trading & negotiation
- Route building: You connect points on a map and defend the connection.
- Action programming: You commit to moves in advance and watch them play out.
- Trading & negotiation: Deals between players move the game forward.
Full publisher description
All-Zeit is an expansion for Space Dealer , which brings you 44 new cards. Ten white wooden cubes are provided for the new Energy Shield and Chronosphere technologies. Both German and English rules are included. The new cards include new Gizzi contracts, updates for the fusion mine and the sabotage probe, cooperative challenges, wormholes, the chronosphere, and the fearsome intergalactic mop and bucket brigade. (Although the box states 2-4 Players, it has no rules for 2 Players included.) Expands: Space Dealer
How this expansion changes the base game
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.