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Shockwave box art

Expansion for G.E.V.

Shockwave

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Published
1984
Reach
Niche (via base game)
Players
2–2
Play time
60 min
Weight
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Ratings
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How it plays

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Main mechanics

  • Spatial puzzle
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
Full publisher description

Shockwave is a supplement for both Ogre and G.E.V. It includes 224 counters for a variety of new units; a 13x14.5 map that fits on any side of the G.E.V. map; and twelve scenarios (four for Ogre, eight for G.E.V.). New units in Shockwave include a devastating Cruise Missile (and a Laser Tower to shoot it down); three new types of GEV; and the Superheavy Tank. Expansion of the Game: Ogre / G.E.V. . Scenarios: Ogre / Shockwave Scenarios The Day Before (section 7.02) Super CP (section 7.03) G.E.V. / Shockwave Scenarios Nuts! (section 8.02) Recon in Force (section 8.03) Casey Joneski (section 8.04) Expands: Ogre G.E.V. Expanded by: Ogre Battlefields Ogre Reinforcement Pack

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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