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Full Thrust Fleet Book: Volume 1 (Warships of the Major Powers – 2183) box art

Expansion for Full Thrust

Full Thrust Fleet Book: Volume 1 (Warships of the Major Powers – 2183)

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Published
1998
Reach
Niche (via base game)
Players
2–6
Play time
120 min
Weight
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How it plays

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Main mechanics

  • Action programming
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

From the back cover: A resource of ship designs for use with Full Thrust - THE tactical starship combat rules! Over sixty different pre-generated starship designs ready for use. This volume covers major warship classes of the four main powers of the Third Solar War period - the New Anglian Confederation Royal Navy, the Eurasian Solar Union Star Navy, the New Swabian League Kreigsraumflotte, and the Federal Stats Europa Astromarine, plus a selection of generic freighters, merchants, and support ships. An essential source-book and reference aid for all Full Thrust players, whether using the Official background time-line or not. Includes new and updated rules, new weapons, a completely revised (and even more versatile) Ship Design System, and an accurate but simple Vector Movement System that is fully compatible with Full Thrust .

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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