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World at War: Battles within Battles box art

Expansion for World at War: Eisenbach Gap

World at War: Battles within Battles

Expansion impact

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Published
2009
Players
2–2
Play time
90 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Modern WarfareWargame
Mechanics:
Dice rollingSpatial puzzleLegacy & campaign

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Dice rolling: Dice create swing and force you to adapt.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Legacy & campaign: The game changes permanently between sessions.
Full publisher description

(from LnL website:) The first downloadable expansion in the World at War system. For those new to World at War, the game simulates, on a platoon-level. The expansion contains 14 scenarios, an 8.5 x 11 map, a few new rules, a handful of new counters, and also utilizes the counters and maps from Eisenbach Gap and Blood and Bridges. Scenarios size is generally small/medium and there is also a 5-scenario linked campaign. A scenario pack [downloadable] for the World at War series by Lock 'N Load. Components: A new 8.5 x 11 map. 14 new scenarios. The Bitterfeld Campaign, a 5-scenario persistent campaign [5 of the 14 scenarios]. A handful of easy to mount, one-sided administrative counters used in the Bitterfeld Campaign.

What this expansion brings

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