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Expansion for Crimson Company
Crimson Company: The Other Side
Expansion impact
—
Fit with your taste
- Published
- 2020
- Players
- 2–2
- Play time
- 10–30 min
- Reach
- Niche (via base game)
- Evaluations
- 0
How it plays
No rules summary yet for this game.
Main mechanics explained
- Auction & bidding: Value is set by what players are willing to pay.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
The Other Side adds additional character cards to Crimson Company . The theme revoles around a wold beyond life and death. Gameplay-wise, many new flip and destruction effects enable many new synergies, also with cards from the base game. In Crimson Company , two opposing players take on the roles of adventurous noblemen in a cut-throat fantasy world. In a battle of wits, they assemble armies of sellswords, from hardened warriors and shady merchants to mythical creatures as old as time. Your goal in a match of Crimson Company is to conquer two of the three castles in the center. You conquer a castle by amassing more strength than your opponent in the castle's lane by the time that lane is scored. A lane is scored once a player owns at least four cards in it. Cards represent a large variety of characters, all of which have specific strength values and unique effects. The latter are either one-time instant effects that happen when a card is played, or they are triggered in specific phases of the game. Four randomly drawn cards from the character deck are on offer . You may bid coins on only one of those at a time. Then your opponent decides to either pay you off, doubling the coins you bid, or pass and let you play the card. description from the publisher
What this expansion brings
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